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VIP Sell Drug Script
How to install
Step 0 – First Steps
- Download Resources: Download your resource from FiveM’s Keymaster and from GitHub.
is_lib
- Unzip Files: Unzip the and folders and place them in your server’s resource folder.
is_selldrugs
is_lib
- Add to Server Config: Add the resource to your server start config (). It is best to place these scripts above all scripts that may use them.
server.cfg
plaintext
ensure is_lib
ensure qb-core
ensure is_selldrugs
Step 1 – Configure Resource
Read and configure all options in the and files to suit your server’s needs.is_selldrugs/config.lua
is_lib/config.lua
Step 2 – Adding Items
Adding a Phone Item
To use the Trap Phone and receive wholesale orders, you first need to add the phone to your engine (QBCore/ESX). The item name for the Trap Phone should match the one specified in (default ). You can download the image for the Trap Phone from here.config.lua
trap_phone
Adding a Trap Phone to ESX Framework
- Access the Database: Log in to your server’s database management tool (like phpMyAdmin).
- Navigate to the
items
Table: Find the table where all game items are defined.items
- Insert New Item: Add a new entry for the . You can do this manually using the tool’s interface or run the following SQL command:
trap_phone
sql
INSERT INTO `items` (`name`, `label`, `weight`, `rare`, `can_remove`) VALUES
('trap_phone', 'Trap Phone', 1, 0, 1);
name
: ‘trap_phone’ (This is the identifier used in your script)label
: ‘Trap Phone’ (The display name for the item)weight
: 1 (The weight of the item)rare
: 0 (Indicates the rarity, 0 for common)can_remove
: 1 (Whether the item can be removed from inventory)
Adding a Trap Phone to QB-Core Framework
- Edit the QB-Core Shared File: Navigate to the folder and open the file.
qb-core
shared/items.lua
- Add New Item: Add a line for the new item in the items list:
lua
['trap_phone'] = {['name'] = 'trap_phone', ['label'] = 'Trap Phone', ['weight'] = 500, ['type'] = 'item', ['image'] = 'trapPhone.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Maybe you will find more serious clients to talk to here.'},
This line defines the item’s properties like name, label, weight, and image file.
- Add Image to QB-Inventory: Place the image for the item in the appropriate directory (usually in ). Ensure the image file name matches the one specified in the shared file (e.g., ).
qb-inventory/html/img
trapPhone.png
Adding a Drugs Item
In the file, configure the list of items that players can sell. Provide data such as the item name, wholesale price, and retail price. Obtain the item image (.png), name it the same as the drug name, and move it to .config.lua
is_selldrugs/html/img/inventory
Step 3 – SQL Database
Integrate the script with your database by adding the following SQL commands or import the provided SQL file:
sql
CREATE TABLE `selldrugs_players` (
`player` varchar(255) DEFAULT NULL,
`respect` int(11) NOT NULL DEFAULT 0,
`sale_skill` int(11) NOT NULL DEFAULT 0,
`mole` varchar(1000) DEFAULT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_general_ci;
CREATE TABLE `selldrugs_phone` (`player` varchar(255) NOT NULL,
`settings` varchar(255) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_general_ci;
Step 4 – Install Dependencies
To use the script, the following resources are required:
is_lib
and resources compatible with this library, such as framework, inventory, targetoxmysql
Using a Trigger Instead of a Command
In , set the value in the table to to disable the command. Once done, use a Trigger to activate/deactivate retail sales.config.lua
cfg.commands.status
nil
Client-Side Trigger
lua
TriggerServerEvent("is_selldrugs:changeRetailStatus")
Server-Side Trigger
To add to the Radial Menu, some scripts (like ) require sending information about a table in the argument instead of the arguments or player ID we send. This can be solved by adding the following code to :qb-radialmenu
config.lua
lua
RegisterNetEvent("is_selldrugs:radialMenu", function()
TriggerServerEvent("is_selldrugs:changeRetailStatus")
end)
Follow these steps to properly install and configure the resource for your FiveM server.is_selldrugs
Water Park – Roxwood
For this product you need a Roxwood County map you can purchase it here
Water Park for Roxwood County
Our water park offers 5 types of water slides.
Our script is completly synchronized between players.
All interactions are possible via 4 different systems (via our system, via 3D texts, via help notify, via target – qtarget, qbtarget, oxtarget ).
Slides have a waiting system, so you have to wait a while after someone slides down
Our park contains custom animations.
Our Water Park is standalone, works for all frameworks such as ESX, QBCore, vRP, and also works on other frameworks.
This script is protected via Escrow System, you can still configure almost everything in config.lua, language.lua, and you can also change it’s style in html.
— FEATURES —
Synchronized between players
Quality code
OneSync Infinity Ready
5 types of water slides
Custom Animations
Interractions via our system, via 3D texts, via help notify, via target
Easy to install
Support included
Standalone
Configurable
Good optimization
Weapon Lanyard (London Studios)
The Weapon Lanyard is an innovative safety solution designed to keep your weapons securely attached at all times, significantly reducing the risk of loss and enhancing the safety of personnel on the front lines. Primarily utilized by law enforcement for pistols and tasers, this versatile accessory can be adapted for use with various types of weapons. One of its standout features is the ability to define Emergency Uniform Protocol (EUP) or clothing numbers for both holstered and unholstered states, allowing for a seamless transition that adds a layer of realism to tactical operations. While the script is fully functional and ready for immediate use, it is crucial for users to familiarize themselves with the configuration file to properly set up their weapons, ensuring optimal performance and safety during critical situations.
Full Features
Realistic Weapon Lanyard – We’ve built this resource with realism in mind and this is for those servers that want to take it to the next level. We’ve used base game dynamic ropes to ensure this looks great.
Automatic – The resource is simple to use with no commands or permissions. Everything is automatic, all aiming to improve the experience of your players.
EUP/Clothing System – In the config file you can define various EUP numbers should your server have a holstered and un-holstered version of a clothing item. The system will automatically switch between the two depending on if the player is using the weapon.
Fully Synced – This is fully synced with all players on both OneSync, OneSync Infinity and Non-OneSync servers.
Standalone – This resource is completely standalone and works with all server types and all frameworks.
Configurable – You can easily configure weapons that the lanyard will work for and also EUP numbers, should you wish to use that element of the resource.
Weather & Time Syste
This script is a standalone solution that doesn’t require any external frameworks. (Works with ESX/QBCore)
Features:
- Time and Weather Control: Create customizable regions on your map, such as areas that are permanently snowy or always night.
- Real-Time Sync: Synchronize in-game time with real-world time, set by default to Los Angeles. This can be adjusted for other cities and time zones via the configuration file.
- Adjustable Regions: Easily configure specific areas on the map with the region creation tool (
/area_tool
). Customize time, weather, and more within these regions. - Temperature Effects: Enable or disable dynamic chilling and sweating properties based on weather and clothing. Note: This feature requires manual configuration as clothing sets vary across servers. Disable it if unnecessary.
- Freeze Options: Includes features for freezing time, weather, and activating blackout conditions.
- User-Friendly Interface: The script features a clean UI, accessible with the
/time
command. If the UI doesn’t load, ensure the script is named"0r-easytime"
.
WX AntiCheat
Admin Menu – WX AntiCheat includes beautiful, optimized and most importantly function admin menu created with HTML, TailwindCSS and JS
Optimization – WX AntiCheat is extremely optimised and uses maximum of 0.02ms on resmon! (This value depends on player count and/or your server’s hardware)
On-Screen-Menu (OCR) Detection – Detects suspicious text on player’s screen, like mod menus)
Discord logs with screenshots
HWID Bans
3 punish options – [LOG – KICK – BAN]
Locale file (Translate into your own language)
Large config file (~900 lines)
Bans are saved into MySQL database – You don’t have to worry about a lost .json or .txt file containing all your banned players!
STANDALONE – WX AntiCheat doesn’t rely on ANY framework!
Documentation included! – After purchasing, you will also receive a documentation that explains everything you need to know, including examples, troubleshooting section and more!